Friday, 12 May 2017

OTM Aaron Cunliffe Level Population


Here I have screenshots of my contributions to dressing the level and filing in some of the gaps.
Honestly we didn't have a huge library of props to use so we had to make do with what we had and avoid using crates to much.
I have included screenshots of each shot in detail lighting mode for better visibility and simplicity in studying the layout of my prop placing.

View of lights I placed in the entrance


Composition of props placed in the hallway to populate some empty areas


Lighting detail view


Hallway featuring lights and props I placed 


Lighting detail view


Clutter in the corner of the hallway 


Lighting detail view


Populated area in corridor with assets by various group members


Lighting detail view


Corridor with props placed to give the space dynamic shapes


Detail lighting view


Props placed in corridor that was previously completely empty


Detail lighting view


Another view of corridor leading to dining area


Detail lighting view


small diorama placed at end of corridor


Detail lighting view


Dining area with lights and wall props placed as well a some table clutter


Lighting detail view


Clutter area in study was previous location for water tank but felt this area wasted a unique prop


Lighting detail view


Table areas with props placed 


Detail lighting view


Props placed at end of study as final focal point


Detail lighting view 


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