Wednesday, 10 May 2017

Rose - Objects and progress

Im running late with some of my posts. However i want this time to include all the assets modelled and finished.


Teams feedback was very helpful and allowed me to improve and see some of the mistakes i have done along the way. I have paid close attention to shape as well as presentation of my objects.








Some assets were used in the level and some not, or were modified. The general experience i had of the project was the fun i had in creating my models, and the fact that it helped me to improve in the areas of baking normals maps for objects and using substance painter with more confidence. However it also have been very stressful, one of the main reasons was the confusing use of Perforce program, that most of the time frustrated me, and was the cause of immense frustration at times where i had to re-do my assets or textures in the level. 

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